v0.6.0
Released · 2 min read
Hey everyone!
I’ve been working hard this week on improving the Playback app, I still have a long road ahead of improvements I plan to add, but it’s nice to see that everyone is reporting that the framerate issues are gone.
This is what I have added in v0.6-beta:
- Add support for 12 new bootleg cartridge types (now being detected and rewritable)
- Massive improvements to the multithreaded emulator environment
- Re-written audio engine from scratch (fixing distorted audio)
- Improvements to audio resampling
- Implement dynamic rate control for audio (inspired from byuu’s work but changed to fit our needs)
- Emulator can now run in the background, as requested by many people on Twitch (to leave the in-game music playing)
- Added interframe blending in order to simulate LCD ghosting effects used on GB/GBC/GBA
- Activate save download / upload on bootleg cartridges, as it worked for all my carts (that have batteries)
- Integrity checks failing now trigger a message box on launching the emulator
- Integrity checks failing now trigger a message box when downloading a game
- Text in “Photos” tab now displaying properly on all OSes
- Fix issue in network updating system timings
- Fix emulator crashing when the game was not properly read (white screen or full application crash)
- Fixed Link’s Awakening, Perfect Dark and The Little Mermaid II: Pinball Frenzy issue while launching the emulator.
- Overall improvements to application performance, bootleg detection and composition logic


