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Why this matters
A real SNES feeds its cartridge a precise master clock, 21.477 MHz for NTSC and 21.281 MHz for PAL. Your Operator reproduces that clock programmatically, so a single unit reads games from any region. Cartridges with enhancement chips like the SA-1 (Super Mario RPG, Kirby Super Star) or SuperFX (Star Fox, Yoshi's Island) run their own processors off this clock and need its frequency to stay exact, or they desync from the rest of the system.
So we calibrate your Operator at the factory against atomic clocks aboard satellites, holding it within 75 parts per million of the correct frequency. Every unit gets its own calibration, using whichever satellites happen to be above our assembly line at that moment. That data normally ends on an internal engineering sheet. We thought it should end here.
This page is the record of yours, specific and unique to your device: which satellites were overhead at that exact moment, the frequency error we measured, and the correction written to your firmware.
Satellites used
Calibration sweep
We tried a range of PPM corrections; the one with the smallest residual was written to the device.
Technical record
Questions
Do I need to do anything?
No. Your Operator is calibrated at our factory before it ships. Plug it in and play, no setup, no steps on your end. This page is a record of the work we did, not a task list for you.
Is this a one-time thing?
Yes. We calibrate every Operator once at the factory, and it's designed to stay accurate for decades. If anything ever drifts in the very long run, the firmware supports remote recalibration through software tools, so you won't need to send your device anywhere.
Should the globe view update as I travel?
No. The globe shows the exact sky that was above us when we calibrated your Operator. It's a snapshot of a moment, not a live view. Open this page from London or San Francisco and you'll see the same scene, because it's tied to the moment, not your location. Your Operator doesn't know where you are either.
Can the unit get decalibrated?
Very slowly, like your wristwatch does. The quartz inside ages a tiny amount each year, and normal shipping or temperature changes don't do any real damage. Your Operator is built to stay accurate for decades on its own.
Can I calibrate it myself?
Yes, it shouldn't ever be necessary, however, there's two ways:
The practical path is a self-check we're building: insert one of your more demanding games and your Operator tries tiny adjustments until it runs cleanly. Really only useful 15+ years out, as the crystal slowly ages.
The rigorous path uses lab equipment, matching our factory setup. Overkill, expensive, and difficult to set up, unless you're into that sort of thing.
Your factory calibration is set to last decades. We'll also open source the code needed to run this calibration if Epilogue ceases to exist by then (we don't plan to).
